#ifndef MAINWINDOW_H
#define MAINWINDOW_H

#include <QMainWindow>

namespace Ui {
    class MainWindow;
}

class GLDisplay;

class MainWindow : public QMainWindow
{
    Q_OBJECT

signals:
    void wireframeClicked(bool);
    void saveResultAsImage();
    void lightRotationToggle(bool);
    void radioEvent(bool, bool,bool);
    void aplicaCores(int,int,int);
    void aplicaEscalas(float,float,float);
    void aplicaTranslacoes(double,double,double);
    void aplicaCamera(double,double);
    void shaderLigado(bool);



public:
    explicit MainWindow(QWidget *parent = 0);
    ~MainWindow();
    void setGLDisplay(GLDisplay *);

private:
    Ui::MainWindow *ui;

public slots:
    void radio(bool);
    void valorCores();
    void valorEscalas();
    void valorTranslacoes();
    void valorCamera();
    void shaderSelected(bool);
};

#endif // MAINWINDOW_H
